
Unity C#, Shaders (GLSL/HLSL), and VFX | Helper AI
Created: 2024-02-29Author: Mirza Beig
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programming
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Image Generation Data Analysis
Visual data analysisDescription
Improved model generates working C#/HLSL/GLSL code + examples. ANY skill level.
Prompts
- Write a 2D fluid simulation compute shader for Unity.
- Explain raymarching, and how it can be used to render volumetric fog.
- What are the parts of a water shader/system in games?
- Help me understand shader math. List all concepts and how they are useful, as many as you can.
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