Unity C#, Shaders (GLSL/HLSL), and VFX | Helper AI

Created: 2024-02-29Author: Mirza Beig
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Data Analysis

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programming

Category

200

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Capabilities

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Data Analysis
Visual data analysis

Description

Improved model generates working C#/HLSL/GLSL code + examples. ANY skill level.

Prompts

  • Write a 2D fluid simulation compute shader for Unity.
  • Explain raymarching, and how it can be used to render volumetric fog.
  • What are the parts of a water shader/system in games?
  • Help me understand shader math. List all concepts and how they are useful, as many as you can.

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